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''Marc Eckō's Getting Up: Contents Under Pressure'' is a video game released in February 2006 for PlayStation 2, Xbox, and Windows. It was developed by The Collective, Inc. and published by Atari under license by Marc Eckō. There were two editions of the game, one being a limited edition and the other being the normal release. The game was later re-published by Devolver Digital in December 2013 on Steam. The game focuses on an amateur graffiti artist known as Trane who uses graffiti and tagging as a way to protest against the corrupt Dystopic city of New Radius, in a future world where freedom of expression is suppressed by a tyrannical, Orwellian city government. The "Contents Under Pressure" title refers to the warning found on most aerosol spray paint cans. The gameplay is set up like a non-linear fighting game; the story progresses in a linear fashion, without the player needing to complete side missions, as in ''Grand Theft Auto III'', but a certain amount of freedom and open-endedness is available to the player as they complete "Tag Wars" in the first part of the game. The musical score for the game was produced by underground hip hop artist RJD2. == Development == Eckō has described the challenges of developing the game in interviews. These range from a missed Black Friday release date by saying "The code just wasn’t ready.", to communicating his vision to the developers: "The gaming community has a natural tendency to take anything cool and make it cartoonish. That was a big learning curve." and the refusal of classification of the game in one market: "I think it’s demonization of graffiti, demonization of technology, the generational disconnect. I think video games are just a misunderstood medium." On December 12, 2013 Devolver Digital re-released Getting Up: Contents Under Pressure onto Steam〔(【引用サイトリンク】title=Marc Eckō's Getting Up: Contents Under Pressure on Steam )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Marc Eckō's Getting Up: Contents Under Pressure」の詳細全文を読む スポンサード リンク
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